September 30th, 2008

Wii Trojan LCD V1.1

Well I’ve dusted off the Wii Version of The Trojan LCD Simulator and added Wiimote support so you don’t have to plug in your Gamecube controler. You still can if you like. I won’t tell

Here is the Download: trojanwii-V1.1

Posted by Jon in Software
July 31st, 2008

New CNC part 3

Well it was only a matter of time before I rebuilt my CNC. I needed to tighten up the x y axis as it gittered and was causing all kinds of headaches. I installed real CNC thread rods and hardened steel linear rods. I don’t have the motors setup yet or the small tweaks yet. That will be later on.

photo

Posted by Jon in Hardware
July 31st, 2008

New CNN Controller

I decided to put my CNC controller into a case as it was getting coated with sawdust. I added 3 serial ports so I could unplug and clean from time to time.

photo

Posted by Jon in Hardware
March 28th, 2008

Nintendo Wii Trojan LCD Simulator


I love that you can load custom software using the Zelda Twilight Hack. I merged this together with some old Gamecube code and Voila. Click Here to get the boot.elf to run on your Wii

Posted by Jon in Software
March 17th, 2008

Trojan LCD Game

Trojan Here is the Trojan LCD game simulator I wrote. I have it running on PC, OSX, NDS,Wii, and the original xbox. All are avalible here except for the Xbox version for obvious reasons. I decided to write it using SDL so It would port easliy. OS X was the easiest while the PC and Visual Studio was a big pain in the butt. I didn’t simulate the date or time functions as I was only interested in the game play element. Have Fun.

Cheers

Jon










Posted by Jon in Software
March 8th, 2008

The Conrad Bros. Kub Kar

Well, Here it is! The official Conrad Bros. Kub Kar!
Came in 3rd place on all the 36th Cub Pack Races, Was voted coolest car. Enjoy

kk.jpg

Posted by Lorenzo Conrad in Uncategorized
March 1st, 2008

First working Crane


I have finished the crane movement and electromagnet circuits. I had an issue with the Y axis motor drawing too much power and reseting the Arduino board so I added a second power supply to seperate the motors from the logic. The electromagnet only pics up one pachinko ball at a time. I’m using a 100 ohm resiter with a high wattage. I think I’ll replace it so it can pick up atleast two balls at a time.

Posted by Jon in Junkyard Crane
February 28th, 2008

Neo Geo to PC Jamma

I’ve decided to add a Mame computer to the Neo Geo. There are a bunch of horizontal 2 player games I want to play on the arcade. I wired together this JAMMA to PC keyboard interface so I could switch from the Neo Geo board back to computer. The PC board is nothing more than the ipac controler as it uses ground triggered switches from the Neo Geo controls.







Posted by Jon in Neo Geo
February 22nd, 2008

Spiderman Comics

Spiderman Comic   

Here is a list of my current Spiderman comics. I’ll try to keep this upto date. I don’t have a ton but it is a start.





(more…)

Posted by Jon in Comics
February 22nd, 2008

Junkyard Crane Game

Junkyard Crane    Well here is the first post about the crane game. If you want to see how the progress is going visit the Gallery here. I saw a similar crane game online and thought it looked fun. This project is taking along time (as do most of mine), but it is moving along a bit each day. Originaly I was going to use an old computer as the main controler, but I found this great development board call the Arduino. The board is perfect for this game. One nice thing is it boots up very fast. No more waiting for windows to load before you can start pumping quarters in! I started this game about 2 or three years ago and it has been sitting for a long time. I have the crane gantryworking as well as the joysticks and electromags. I wired up the dumptruck to a servo and all that is left is some game elements. I want to put a pachinko like board at the back that you have to drop the little balls into to score points and bonuses. I’ll post more as I add to this game.

Posted by Jon in Junkyard Crane